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Class LabelledDCNode

Labelled discrete chance node. This is the kind of DiscreteChanceNode most often used.

Inheritance
object
Node
DiscreteNode
DiscreteChanceNode
LabelledDCNode
Implements
ICloneable
Inherited Members
DiscreteChanceNode.GetCategory()
DiscreteChanceNode.HasExperienceTable()
DiscreteChanceNode.GetExperienceTable()
DiscreteChanceNode.HasFadingTable()
DiscreteChanceNode.GetFadingTable()
DiscreteChanceNode.ComputeSensitivityData(ulong)
DiscreteNode.GetKind()
DiscreteNode.EnterFinding(ulong, float)
DiscreteNode.GetEnteredFinding(ulong)
DiscreteNode.GetNumberOfStates()
DiscreteNode.GetPropagatedFinding(ulong)
DiscreteNode.GetSampledState()
DiscreteNode.GetStateIndex(string)
DiscreteNode.GetStateLabel(ulong)
DiscreteNode.RetractFindings()
DiscreteNode.SelectState(ulong)
DiscreteNode.SetNumberOfStates(ulong)
DiscreteNode.SetStateLabel(ulong, string)
DiscreteNode.GetSensitivityConstants(ulong)
DiscreteNode.GetSensitivityConstants(ulong, ulong)
DiscreteNode.GetBelief(ulong)
DiscreteNode.GetExpectedUtility(ulong)
DiscreteNode.GetEntropy()
DiscreteNode.GetMutualInformation(DiscreteNode)
DiscreteNode.GenerateTable()
DiscreteNode.ComputeExplanationData(ulong, DiscreteNode, ulong, ulong)
DiscreteNode.ComputeExplanationData(ulong, ulong)
DiscreteNode.GetPredictedBelief(ulong, ulong)
DiscreteNode.SetCaseState(ulong, ulong)
DiscreteNode.UnsetCase(ulong)
DiscreteNode.CaseIsSet(ulong)
DiscreteNode.GetCaseState(ulong)
Node.IsAlive()
Node.Delete()
Node.SetName(string)
Node.GetName()
Node.AddParent(Node)
Node.AddToInputs()
Node.AddToOutputs()
Node.Clone()
Node.EvidenceIsEntered()
Node.EvidenceIsPropagated()
Node.EvidenceToPropagate()
Node.GetAttribute(string)
Node.GetAttributes()
Node.GetChildren()
Node.GetEdgeConstraint(Node)
Node.GetHome()
Node.GetHomeClass()
Node.GetHomeDomain()
Node.GetInstance()
Node.GetJunctionTree()
Node.GetLabel()
Node.GetMaster()
Node.GetParents()
Node.GetPosition()
Node.SetPosition(Point)
Node.GetUserData()
Node.SetUserData(object)
Node.GetSource()
Node.LikelihoodIsEntered()
Node.LikelihoodIsPropagated()
Node.RemoveFromInputs()
Node.RemoveFromOutputs()
Node.RemoveParent(Node)
Node.ReverseEdge(Node)
Node.SetAttribute(string, string)
Node.SetAttributes(List<Attribute>)
Node.SetEdgeConstraint(Node, NetworkModel.Constraint)
Node.SetLabel(string)
Node.SwitchParent(Node, Node)
Node.GetModel()
Node.GetTable()
Node.CreateTemporalClone()
Node.GetTemporalClone()
Node.GetTemporalMaster()
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: HAPI
Assembly: hugincs-9.7-netstandard2.0-x64.dll
Syntax
public class LabelledDCNode : DiscreteChanceNode, ICloneable

Constructors

LabelledDCNode(DiscreteNode)

Constructs a new LabelledDCNode object corresponding to the given DiscreteNode object node.

Declaration
public LabelledDCNode(DiscreteNode node)
Parameters
Type Name Description
DiscreteNode node

the DiscreteNode to be converted.

Remarks

The new object is identical to node except that it will be a "labelled" chance node. As a side-effect, node dies (that is, becomes "not-alive"). And if node is an output node, then all output clones associated with the node also die.

Exceptions
Type Condition
ExceptionHugin

LabelledDCNode(NetworkModel)

Constructs a new LabelledDCNode.

Declaration
public LabelledDCNode(NetworkModel belongsTo)
Parameters
Type Name Description
NetworkModel belongsTo
Exceptions
Type Condition
ExceptionHugin

Methods

ReorderStates(string[])

Reorders the list of states of this node. The order list must contain the state labels of this node in the desired order.

Declaration
public void ReorderStates(string[] order)
Parameters
Type Name Description
string[] order

the new order (which must be a permutation of the current order) of the state labels of this node.

Remarks

In addition to reordering the state labels of this node, the contents of all tables and models containing this node, and case data associated with this node, are updated to match the new ordering of the states.

Exceptions
Type Condition
ExceptionHugin

Implements

ICloneable
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